Oroborus

Once upon a time, children learned by playing. They experienced the world. In many cases they even got jobs. The were able to “see and do”.

Then came school. Children “read and write” about things while they sit in a classroom. Understandably, some people questioned this.

Along come video games with “credible simulated environments.” Now some people are very excited because children will be able to “see and do” instead of “read and write”. While sitting in a classroom.

(And, incidentally, experiencing the crafted virtual world created for them instead of the real world of experience.)

Today’s small rant courtesy (registration required):

http://www.innovateonline.info/index.php?view=article&id=2

2 Comments

  1. I remember reading an argument like that posted by Clifford Stoll in Silicon Snake Oil. It is somewhat disconcerting. I am reminded of another book that was slashvertised on slashdot recently about something similar. A teen’s novel, about a future where people didn’t really understand things, and had to find out what things were by looking it up online real quick via implanted uplinks to The Network or something like that.

  2. mutedharmony says:

    As a teacher, I must say that my students learn by playing the majority of the time. They see and do almost everything they learn in class. Perhaps that’s why they have such a high level of comprehension and retention.